Issue 164 of Game Informer has just arrived in my mailbox, today. Overall, the reviewer gave Mortal Kombat: Armageddon a score of 8.25 out of ten, citing many positives such as the huge roster, konquest mode, Motor Kombat multiplayer, and graphics. However, he was less impressed when it came to Kreate-A-Fatality. From the article:
To read the entire article, be sure to grab this issue at your nearest video game relailer.
i kind of agree with him a little, because with Kreate-A-Fatality you have to do the same thing with every fighter....and some times they dont even look like moves that the fighter would do, but don't get me wrong its still fun im just saying, i hope they bring back the signature Fatality's
I have to say that I agree with them as well. KAF gets really boring really fast for me. There's no variety. I mean every character can do the same thing except for bosses. And some characters can't even use their weapons. They defiantly need to bring back Signature F.atalities
off topic, how come i don't get any money when i post....is it because i talk to much?? You stop receiving koins after your 25th post in a single day. So far, you've made 29, today. It tells you that when you post.
I really do not like the K-a-fatality system at all I think that the MK team got lazy. I think it should go back to the way it was on Deception with the 2 fatalities and 1 hara-kiri per person. Or they can stick with the K-A-f and just have unique moves for every character like with Sub-Zero you could freeze opponent or Scorpion you have the option of taking out your Bloody Spear.
Or they can stick with the K-A-f and just have unique moves for every character like with Sub-Zero you could freeze opponent or Scorpion you have the option of taking out your Bloody Spear.
know that would be a great idea, they should try to do something like that with the Next Gen consoles imo